Lord Blackheart, a villain with a vendetta, and his sidekick, Nimona, an impulsive young shapeshifter, must prove to the kingdom that Sir Goldenloin and the Institution of Law Enforcement and Heroics aren't the heroes everyone thinks they are.
The year is 1888, and Ned Henry is shuttling between the 1940s and the modern day while researching Coventry Cathedral for a patron interested in rebuilding it, but when the time continuum is interrupted, Ned must scramble to set things right.
In this collection of novels, Arthur Dent is introduced to the galaxy at large when he is rescued by an alien friend seconds before Earth's destruction, and embarks on a series of amazing adventures, from the mattress swamps of Sqornshellous Zeta to the Restaurant at the End of the Universe.
In a world where you can actually get lost (literally) in literature, Thursday Next, a notorious Special Operative in literary detection, races against time to stop the world's Third Most Wanted criminal from kidnapping characters, including Jane Eyre, from works of literature, forcing her to dive into the pages of a novel to stop literary homicide, in a wildly imaginative, mesmerizing thriller.
This tale of a handsome farm boy who, aided by a drunken swordsman and a gentle giant, rescues a beautiful princess named Buttercup comes with a slyly humorous, metafictional edge: Goldman claims to have merely abridged an earlier text by one "S. Morgenstern" (actually a pseudonym) and peppers his text with clever commentary.
Norton Juster's classic fantasy — with wry illustrations by Jules Feiffer — follows bored young boy Milo after he receives a mysterious gift: a tollbooth that allows him entrance to the magical "Lands Beyond." Milo and his traveling companion, Tock the watchdog, restore the princesses Rhyme and Reason to the Kingdom of Wisdom — and in the process Milo discovers the real world has its own charms.
A century ago, an astronomer discovered an Earth-like planet orbiting a nearby star. She predicted that one day humans would travel there to build a utopia. Today, ten astronauts are leaving everything behind to find it. Four are veterans of the 20th century's space-race.
And six are teenagers who've trained for this mission most of their lives.
In this lush interplanetary tale, an immortal priest flouts the conventions of his matriarchal society by choosing a name for his child. This act initiates chaos that splits the boy in two, unleashing a Jekyll-and-Hyde child upon the universe. Named T-Mo by his mother and Odysseus by his father, the story spans the boy's lifetime — from his early years with his mother Silhouette on the planet Grovea to his travels to Earth.
On an unnamed island off an unnamed coast, things are disappearing. First, animals and flowers. Then objects—ribbons, bells, photographs. Then, body parts. Most of the island's inhabitants fail to notice these changes, while those few imbued with the power to recall the lost objects live in fear of the mysterious "memory police," who are committed to ensuring that the disappeared remain forgotten.
S.T., a domesticated crow, is a bird of simple pleasures: hanging out with his owner Big Jim, trading insults with Seattle's wild crows (those idiots), and enjoying the finest food humankind has to offer: Cheetos ®.
Then Big Jim's eyeball falls out of his head, and S.T. starts to feel like something isn't quite right. Humanity's extinction has seemingly arrived, and the only one determined to save it is a foul-mouthed crow whose knowledge of the world around him comes from his TV-watching education.
The United States. 2030. John McDean executive produces "Vigilance," a reality game show designed to make sure American citizens stay alert to foreign and domestic threats. Shooters are introduced into a "game environment," and the survivors get a cash prize.
The TV audience is not the only one that's watching though, and McDean soon finds out what it's like to be on the other side of the camera.
When chaos besieges the kingdom of Arcadia, warrior Amala Citlali uncovers a shocking truth- she's a non-player character in an advanced video game.
With her very existence at stake, Amala embarks on a journey across worlds- to escape her prison, find her creator, and demand answers to the fundamental questions of her existence.
On the island of Kekon, the Kaul family is locked in a violent feud for control of the capital city and the supply of magical jade that endows trained Green Bone warriors with supernatural powers they alone have possessed for hundreds of years. Beyond Kekon's borders, war is brewing. Faced with threats on all sides, the Kaul family is forced to form new and dangerous alliances, confront enemies in the darkest streets and the tallest office towers, and put honor aside in order to do whatever it takes to ensure their own survival — and that of all the Green Bones of Kekon.
For most of his life, William Chance has been the living proof that his grandmother and her fellow researchers into missing people were right all along about the terror from the stars. Now, he's avoiding the limelight and hiding out from everyone, including his family. When he's suddenly exposed, he finds that the media, government operatives and renegade true believers are desperate to find him, but he has another mission: Joined by a girl with terrifying abilities, he begins a desperate journey across the United States to find the others who share his dreams, and stop what could be the final days of the world.
George Orr discovers that his dreams possess the remarkable ability to change the world, and when he falls into the hands of a power-mad psychiatrist, he counters by dreaming up a perfect world that can overcome his nightmares.